Render Controls - Postprocessing¶
The Postprocessing tab contains controls for postprocessing of the render.
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Exposure: Changes the linear exposure of the image.
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Postprocessing filter: Dropdown menu to select the postprocessing filter (tone mapping) applied to the render. Chunky includes the following postprocessing filters.
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None: Disables use of any postprocessing filters on the render.
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ACES filmic tone mapping: Uses the ACES filmic tone mapping curve approximation by Krzysztof Narkowicz.
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Gamma correction: Perfoms gamma correction only (the most basic tone mapping).
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Hable tone mapping: Uses John Hable's Uncharted 2 tonemapping function. This postprocessing filter is currently missing gamma correction; this will be fixed in a later release. The current implementation of the postprocessing filter may be moved to a plugin later.
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Tonemap operator 1: Uses the tone mapping formula by Jim Hejl and Richard Burgess-Dawson.
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Other postprocessing filters can be added through the use of plugins, such as the Bloom plugin, which adds a postprocessing filter for bloom effects.
The best postprocessing filter to use depends on the scene and the look which you are attempting to achieve.
Figure 2: Comparison of different postprocessing filters (full images)