Render Controls - Water¶
The
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Still water: Changes whether waves are on the surface of the water.
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Water visibility: Changes the distance that rays can travel through water before being terminated. Positive values beyond the range of the slider can be entered into the associated input field.
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Water opacity: Changes the opacity of the surface of the water.
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Use custom water color: Disables biome tinting for water and sets the water color to a custom color.
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Pick color: Opens a color selector dialog box to change the color of the water. This control is only effective if Use custom water color is enabled.
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Save as defaults: Saves the current water settings as the default water settings for new scenes.
Water World Mode Controls¶
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Water world mode: Changes whether an infinite water plane is present in the scene.
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Water height: Changes the altitude of the water in the Y-axis. Values between the Y min clip and the Y max clip can be entered into the associated input field.
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Lower water by Minecraft offset: Changes whether the altitude of the water plane is decreased by the distance between block level and in-game water level.
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Hide the water plane in loaded chunks: Changes whether the water plane is visible within loaded chunks.