Chunky's UI is built using JavaFX and is seperated into three panes which can be slide to increase/decrease screenspace of the different components. These panes often have tabs which contain addtional controls. There are three main panes; The left pane handles Render Controls (to be covered on a seperate page), the middle pane is for previews (both 2D and 3D), and the right pane is for general options.
Chunky displays an overhead 2D Map view of your world within the center pane under the
Map tab, highlighted in red in the above image, and should be the default view when you launch Chunky. While this view can be used for mapping purposes it's primarily used for making chunk selections for renders much easier. There are two available modes for the Map; At (map)
Scale 13 or greater you will be shown individual blocks and for a
Scale of 12 or under you will be displayed a biome view.
Left clickand drag to move the viewport (also see Map View tab)
Left clickto select/deselect a Chunk (at
Scale16 or higher) or a Region (at
Scale15 or lower)
Left clickand drag to create a draggable rectangular chunk selection. Note - Shift does not need to be held continuously only Left click does; On release selection of Chunks is made.
Left clickand drag to create a draggable unselection rectangular area
Mouse wheelto change Map Scale (also see Map View tab)
Right clickto open a menu with some Selection and Render related options
|Prior to left clicking an outline of the highlighted Chunk will be shown.||After left clicking the outline will be filled in and Selected.|
|Prior to left clicking an outline of the highlighted Region will be shown.||After left clicking the Region outline will be filled in and Selected.|
|Draggable selection||Right click menu|
As mentioned before, at
Scale 12 or below Chunky will auto display a biome overview opposed to a block overview.
Right click menu
The right click menu provides some selection and render related controls.
New scene from selection- Create a new 3d scene from selection
Clear selection- Clears the selection
Move camera here- Moves camera to the coordinates of the right click
Select camera-visible chunks- Selects chunks visible to 3d camera frustum and within the Maps current viewport. An example of the view frustum can be seen below.
Map View tab
This tab allows you to pick the world and dimension you wish to view and a few options on how to view it.
Current World- Displays the currently selected Minecraft world
Change World- Opens prompt to select a Minecraft world
Reload- Reloads currently selected Minecraft world
Dimension- Displays the different dimensions of Minecraft if available.
Scale- Adjusts the current area of view of the 2D Map
Min Y level
Max Y level
Coordinates- Provides X,Z coordinates of the Maps view
track player- Centers Maps view on players position
track camera- Centers Maps view on 3D Cameras position
World list- Reads the worlds in your Minecraft directory and displays a table of results. World name, Directory, (Game)Mode, and Seed.
Change world directory- Allows you to pick a different directory
Browse for another world- Allows you to locate a world
Load selected world- Loads selected world
This tab provides access to chunk related features.
Clear selection- Clears current selection
Export chunks to ZIP- Exports selected chunks to a .ZIP archive
Export view to PNG- Exports current map view to a .PNG image
Delete selected chunks- WARNING - Delets currently selected chunks. Chunks will be generated again when the world is opened again in Minecraft. Chunky is NOT responsible if you do not have a backup.
This tab has a few options in it...
Edit resource packs- Allows you to select a Resource Pack
Disable default textures (needs restart)
Single color textures (needs restart)- Averages block textures into single color.
Show launcher when starting Chunky- Toggles whether the Chunky luncher shows when starting Chunky.
Open Scenes Directory- Opens the directory Chunky uses to store it's scenes.
Change Scenes Directory- Changes folder used for the scenes directory.
Should be noted that the phrasing here is confusing. The load order is bottom to top meaning that packs on top will override packs on the bottom.
Up- Move selected pack up
Down- Move selected pack down
Add- Add new pack
Remove- Remove selected pack
Apply- Apply changes
How to correctly add resource packs
Select either a
.zipor a minecraft
.jar(found within .minecraft/versions/x/x.jar)
Left Clicka resource pack in the list and use
Downto move resource packs. Packs higher in the list will have their textures take priority over those below, including the latest Minecraft .jar which should be loaded regardless (would be noted in the
You may need to to hit
Reloadunder the Map View Tab and/or
Reload Chunksif you have an active render; This should be done automatically...
The About tab has a few useful links in addtion to Chunky's copyright and credits.