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Render Controls - Materials

Render controls Materials

  • Filter - Can be used to filter materials list to find the exact block you wish to edit.

  • Material Properties

    • Emittance - Disable or control the per block emittance intensity.

    • Specular - Controls the specularity of blocks. A specular, or regular, reflection is the mirror like reflection of light. (0.0 - 1.0)

    • Smoothness - Controls a material smoothness/roughness. This is an approxiamtion of surface irregularaties and leads to fuzzy or diffuse reflection. Lower values increase roughness. (0.0 - 1.0)

    • IoR- Index of Refraction

    • Metalness - Controls the metal-like reflection which is tinted by the texture color (0.0 - 1.0).

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